I was inspired by the idea of being able to share my photos
and videos interactively. To encourage
users to interact with the surface, I made two tangible objects: a storybook
and a mystery person.
I made the story book a tangible object because I like the
idea of being able to get information about an image by placing a book on top
of it. This works as a tangible object
and not a button because I want the user to be able to move the photo around by
holding the book. The focus should be on
the story of the picture. I made the
mystery person a tangible object because, again, I wanted the user to be able
to manipulate the image. In this case, I
also wanted the user to be able to move the “identified” image around in case
they also wanted to see the original image.
The three main controls involve what the user would like to
do. They can view pictures, view videos,
or receive hints on what to do. The
words “pictures” and “videos” are buttons, which then show all of the pictures
or all of the videos. The hint button is
a toggle button, which allows the user to toggle the hint text (while the
button is “checked/on” the text changes to “hide hints” to let the user know
how to make the hint text disappear).
For the videos and pictures, the next screen shows many
scatter view items with either a picture or video inside. The user can then control the picture or
video’s size and location by moving the boundaries or moving the object. The user can also control what detail they
would like to see, this control is given by a Tag Visualizer. The user can use different tagged items (the
storybook or the mystery person) to decide what information they would like to
know.
While interacting with Tangible Stories, users are able to
talk to each other and discuss the pictures or videos. The volume is soft enough that they are able
to make comments while watching videos and enjoy watching them. The application encourages socialization,
which is great because it is just a medium for users to learn about a trip or
memories. Interacting with this
application is realistic because the photos are scattered about on a coffee
table, but also has digital aspects because videos are also scattered on the
coffee table and more information about the images and video may be easily
discovered.
Here is a video of my version of Tangible Stories: http://www.youtube.com/watch?v=G6k71_8O9cI
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